Issue Tracker

OPEN ISSUES!

Missions

  • Use the least number of rules possible and then one less.
  • The rules are the means to having fun not a means in themselves.
  • Clear concise familiar instructions (complete fail)
  • Artwork will be clean line art. Properly attributed.  Comedic not comic book. Not manga.

Visions (8-June-2018)

  • Javascript Appliances for die rolls and persona generation.
  • Insert artwork from ancient times. ONGOING
  • Tutorial videos explanations
    • top down view hands only over hex sheet
    • pen animations on sheet
    • mini animations
    • dice rolling
    • playful (creature gloves, voice changes, robotic claws etc).

Reminders

12) Life: Have fun

42) Life: six times nine.

666) ?

Website

16) Website: Clean graphics link to cultural pop: video example, video how to, essay, story, support tool

34) Website: fix the css in the Better Anchor Links widget to have 3 levels of bullets.

58) Website: look closely at the sub headings in robots. looks odd. change to H4?

60) Website: find the css that messes up the lists like above!! <li> or <ul> or <ol>

Rule Corrections

10) Performance Tables: clearly explain skills and skills levels and proficiency levels and how it effects DD or performance table and to hit rolls

11) Appendix F: persona record sheets example an explanation needs own chapter. Decision extended appendix

15) Initiative: The h/u as points per unit where certain actions and direction changes use up points.

25) Special Rolls: in challenge rolls let’s remove make and and change it to WIN!. Clearer.

35) Ambush: any adjustments?

49) Space Vehicle: Record Sheet

50) Vehicle: Record Sheet

55) Assistants: Example gifs of various devices, mutations, or actions.

Rule Changes

23) Initiative: should initiative be changed to priority for the tactical system?

53) Special Rolls: Downward adjusted attribute (attribute – level)

54) Performance Rolls: change language from performance table rolls to performance rolls

Media

56) Credits: add details credits and licenses to Appendix H

 

Appliances

100) create subdomain for javascript applications

101) die roller (inject randomness)

101) pull data from expgame mysql

102) persona generator or referee persona generator

103) how to store data

CLOSED ISSUES!

Closed Issues
View Closed Issues

1) Roll saving throws and attribute roles into one glob intensity versus save versus to hit roll versus attribute challenges. flexibility has lead to confusion. needs some KISS

2) Consistency of table presentations. periods? numbers versus explanations.

3) Standardize image presentations.All pictures appear above and have a witty comment.

4) Explanation for Ref’s Own Table. AKA other, AKA Choose. Ref’s Imagination etc.

5) Website: Work on responsive breakpoints for various devices Thanks Suffusion. You are awesome.

6) Rationalize robot attacks offensive peripherals and defences confusing labels.

7) Detailed robotic appearance table? like alien one?

8) Anthropomorph Creation Checklist? definitely but must use excerpts from other chapters to create steps like bots and aliens also requires Table 4.1 and adjusting all other tables. UGH!

9) find a replacement pop up essays. Highslide seems to be gone.

13) Incidentals: revisit incidentals when money and equipment chapters are done. also may include TOYS list by class

14) Attributes: add social standing to them. Clear up social standing appears in NOTHINGs and incidentals. consider moving to attributes. decision, add to attributes once and for all.19) boy was i surprised to find this “Type A weapons can only attack every second unit. A player attacking one unit (making a roll to hit), would have to wait out one unit before attacking again. The lost unit is spent parrying other type A attacks, and creating combinations for the next attack. “

17) Artwork: paucity of alien pix in Alien generation chapter. DECISION use modified stock illustrations

18) Life: Fate the RPG is a beautiful thing

20) wear is cover and concealment? (see what i did there — wear)

21) fix base race versus anthro manufacture type 25) remove base race from robots and race from anthros search and destroy

22) Robots: add robot combat tables to roboto persona checklist section?

24) hps adjustment for RP by class

24) Website: should gifs replace youtube to avoid take down hassles DECISION use wordpress CDN

26) Space Vehicles: Change distance for special drives. Jump ship. Plane

27) Space Vehicle Combat: Should shields be added to the life support cascade of space vehicles? ie, if shields are on a ship should they need to be destroyed before the hull can be destroyed?

28) Space vehicle combat, bonuses for pilot gunnery, engineers,

29) Combat Tables: Add aliens and robots

30) Artwork: Full size images. Find undersized images with no exciting scale.

31) Website: have links in tables. change CSS for link to show up through highlight.

31) Space Vehicle Combat: finish hull damage effects!!

32) Website: change css of h2 h3 and h4 to better represent their cascade with changes to emphasis and size

32) Armour: Strange armour types for robots and aliens and mutants

33) Website: change css for table search in table press to move it left justified. Cannot be used until done. search is very useful for big tables and maybe even focusing performance tables.

36) Artwork: comedic, not comic book. Not manga appearance, clean art line art

37) Bombs: revisit each one after Grenades is done.

38) Website: underlines versus hyperlinks DECISION remove underlines

39) Guns: Special and special meaning flotto

40) Artillery: revisit after Guns is done

41) Misc Eq. Connect attractor with attraction odor on table

42) Life: six times nine.

43) Misc Eq: Connect generator with fuel type from vehicles

44) Misc Eq: Connect psionic headband with Mental Defencelessness

45) Support Eq: value of software

46) Misc Wep: corroborate compucrafted mundane and compucrafted misc weap

47) Random J: Match missing parts between Misc and other tables

48) Space Vehicles: connect fuel type to vehicle explanation

51) Physical Mutation: Connect Arms 4 with Mental control over physical state

52) Physical Mutation: Connect Strange N Part 50 with Mental Sonar

57) Shorts: create and confirm shorts for Appendix J: SF Shorts

59) Appendices: Re-Org needed consider change to:

  1. Appendix A: Glossaries
    1. Abbreviations
    2. Terms
  2. Appendix B: Pre-Rolled Stuff
    1. Pre-Rolled Toys
    2. Pre-Rolled Personas
    3. Pre-Rolled Worlds
  3. Appendix E: Scenario
  4. Appendix F: Data Record Sheets
  5. Appendix G: EXP Game PDF
  6. Appendix H: Video
    1. Trailers
    2. Shorts
    3. Lessons
  7. Appendix I: Appliances
  8. Appendix J: Credits

665) Website: expgame suffered dramatic damage moving from 1and1 to Google cloud. Operational costs dropped 100 fold, but there are some persnickety things to sort out. Easily a month of part time work.

  • images
  • table headings
  • audio book links
  • sf trailer links
  • sf shorts links
  • natural language links

 

90) Website: make sure videos are responsive https://jetpack.com/support/responsive-videos/

91) Website: decide page tree versus collapsing pages plugins

669) take the time and rationalize the open issues dog’s breakfast