1) Roll saving throws and attribute roles into one glob intensity versus save versus to hit roll versus attribute challenges. flexibility has lead to confusion. needs some KISS
2) Consistency of table presentations. periods? numbers versus explanations.
3) Standardize image presentations.All pictures appear above and have a witty comment.
4) Explanation for Ref’s Own Table. AKA other, AKA Choose. Ref’s Imagination etc.
5) Website: Work on responsive breakpoints for various devices Thanks Suffusion. You are awesome.
6) Rationalize robot attacks offensive peripherals and defences confusing labels.
7) Detailed robotic appearance table? like alien one?
8) Anthropomorph Creation Checklist? definitely but must use excerpts from other chapters to create steps like bots and aliens also requires Table 4.1 and adjusting all other tables. UGH!
9) find a replacement pop up essays. Highslide seems to be gone.
13) Incidentals: revisit incidentals when money and equipment chapters are done. also may include TOYS list by class
14) Attributes: add social standing to them. Clear up social standing appears in NOTHINGs and incidentals. consider moving to attributes. decision, add to attributes once and for all.19) boy was i surprised to find this “Type A weapons can only attack every second unit. A player attacking one unit (making a roll to hit), would have to wait out one unit before attacking again. The lost unit is spent parrying other type A attacks, and creating combinations for the next attack. “
17) Artwork: paucity of alien pix in Alien generation chapter. DECISION use modified stock illustrations
18) Life: Fate the RPG is a beautiful thing
20) wear is cover and concealment? (see what i did there — wear)
21) fix base race versus anthro manufacture type 25) remove base race from robots and race from anthros search and destroy
22) Robots: add robot combat tables to roboto persona checklist section?
24) hps adjustment for RP by class
24) Website: should gifs replace youtube to avoid take down hassles DECISION use wordpress CDN
26) Space Vehicles: Change distance for special drives. Jump ship. Plane
27) Space Vehicle Combat: Should shields be added to the life support cascade of space vehicles? ie, if shields are on a ship should they need to be destroyed before the hull can be destroyed?
28) Space vehicle combat, bonuses for pilot gunnery, engineers,
29) Combat Tables: Add aliens and robots
30) Artwork: Full size images. Find undersized images with no exciting scale.
31) Website: have links in tables. change CSS for link to show up through highlight.
31) Space Vehicle Combat: finish hull damage effects!!
32) Website: change css of h2 h3 and h4 to better represent their cascade with changes to emphasis and size
32) Armour: Strange armour types for robots and aliens and mutants
33) Website: change css for table search in table press to move it left justified. Cannot be used until done. search is very useful for big tables and maybe even focusing performance tables.
36) Artwork: comedic, not comic book. Not manga appearance, clean art line art
37) Bombs: revisit each one after Grenades is done.
38) Website: underlines versus hyperlinks DECISION remove underlines
39) Guns: Special and special meaning flotto
40) Artillery: revisit after Guns is done
41) Misc Eq. Connect attractor with attraction odor on table
42) Life: six times nine.
43) Misc Eq: Connect generator with fuel type from vehicles
44) Misc Eq: Connect psionic headband with Mental Defencelessness
45) Support Eq: value of software
46) Misc Wep: corroborate compucrafted mundane and compucrafted misc weap
47) Random J: Match missing parts between Misc and other tables
48) Space Vehicles: connect fuel type to vehicle explanation
51) Physical Mutation: Connect Arms 4 with Mental control over physical state
52) Physical Mutation: Connect Strange N Part 50 with Mental Sonar
57) Shorts: create and confirm shorts for Appendix J: SF Shorts
59) Appendices: Re-Org needed consider change to:
- Appendix A: Glossaries
- Abbreviations
- Terms
- Appendix B: Pre-Rolled Stuff
- Pre-Rolled Toys
- Pre-Rolled Personas
- Pre-Rolled Worlds
- Appendix E: Scenario
- Appendix F: Data Record Sheets
- Appendix G: EXP Game PDF
- Appendix H: Video
- Trailers
- Shorts
- Lessons
- Appendix I: Appliances
- Appendix J: Credits
665) Website: expgame suffered dramatic damage moving from 1and1 to Google cloud. Operational costs dropped 100 fold, but there are some persnickety things to sort out. Easily a month of part time work.
images
table headings
audio book links
sf trailer links
- sf shorts links
natural language links
90) Website: make sure videos are responsive https://jetpack.com/support/responsive-videos/
91) Website: decide page tree versus collapsing pages plugins
669) take the time and rationalize the open issues dog’s breakfast