- Aerosols: Canisters that eject damage and destruction
- Armaments: Gadgets that inflict damage and destruction.
- Armour: Personal damage protection.
- Artillery: Military scale point and shoot damage and destruction.
- Biomech: Personal robotic extension.
- Biorepair: Gadgets that repair biological damage and destruction.
- Bombs: Military scale area of effect damage and destruction.
- Devices: Gadgets that don’t damage and destroy.
- Grenades: Personal scale area of effect damage and destruction.
- Guns: Personal scale point and shoot damage and destruction.
- Junque: Random things that appear to be useful.
- Materiel: Stuff that makes artifacts go. Batteries, ammo, bullets.
- Mundane: Equipment ready for persona purchase. Non-artifact
- Pharma: Biomagical medications.
- Spacecraft: Vehicles for outside the atmosphere. Space Vehicles.
- Treasure: Tools of capitalist damage and destruction.
- Vehicles: Vehicles for inside the atmosphere. Cars and such.
Armaments were formerly called Miscellaneous weapons, Biomech was formerly called Powered Armour. Biorepair was formerly called Medical Equipment and then veterinarian equipment. Devices were formerly called miscellaneous equipment. Random Junque was abbreviated to junque. Pharma was abbreviated from pharmaceuticals. However this will not protect the document from anti-drug bans. Materiel was formerly it’s own chapter called support equipment. Support equipment was formerly in a removed section called Software.
The most emotionally challenging changes were ditching Inatmo Vehicles and Exatmo Vehicles for the more approachable Vehicles and Spacecraft. After decades of pushing inatmo and exatmo the author has let these darlings go free.
Important change in the hardware section is the inclusion of Hardware related rules. Technically the goal was keep hardware as a catalogue like collection of cool and quirky stuff. The taxonomic resistance to this was that most hardware rules are Roll Playing rules and including them in Hardware tainted that section for Role Playing rules. The main realization is that Role Playing and Roll Playing should be completely forked. Maybe in 2025.